1.7.3
Live- Skip is there for the whole round, so you can jump ahead any time.
- The end of game and story screens now fill to the bottom edge on every iPhone and iPad.
This wiki is synced to content v17 as of , the ruleset that shipped in App Store version 1.4.0 and is still current in 1.7.3. The older wikis are kept as frozen archives: content v15 and content v11.
1.7.0 to 1.7.3 all ship content v17, so matches play out exactly as they do in 1.4.0. Rex's gym is a story chapter rule, not a change to the ruleset.
Ships content v17, so matches play out exactly as they do in 1.4.0. The animation overhaul that was submitted as 1.5.0 reached the App Store in this release.
Ships content v17. The rebalance is the v16 and v17 rules below; the elements, the pentagram and the seven exceptions are unchanged.
A combo detected at draft now re-checks its members the moment it fires. A fighter an enemy effect transformed or type-scrambled before the combo landed no longer counts toward it. This is the classic "polymorph counters combos" rule. Changes your own side makes (πͺ mirror copies, π° jackpot) still count, and a member that already left the field still counts too, so demolition- and sinkhole-style combos keep firing over their own craters.
A content drop aimed at the catalogue's most overlooked emoji: clocks, zodiac signs, card suits, moon phases, trains, sports, professions, families, gestures, media buttons. ~110 new combos and 10 new specials landed, plus direct counters both ways:
The biggest rules change since launch: the 15-type ring retired as the source of clash advantage. Every type is now a subtype of one of five elements (three subtypes each), and elements clash on a pentagram, where each element beats two and loses to two:
| Winner | Loser | Why |
|---|---|---|
| βοΈ Fire | β°οΈ Earth | Fire scorches the land. |
| βοΈ Fire | πͺοΈ Air | Flame consumes the air that feeds it. |
| β°οΈ Earth | π Water | Earth dams and drinks the flood. |
| β°οΈ Earth | π Ether | Matter grounds the mystical. |
| π Water | βοΈ Fire | Water douses fire. |
| π Water | π Ether | Spirits cannot cross running water. |
| πͺοΈ Air | β°οΈ Earth | Wind wears mountains to sand. |
| πͺοΈ Air | π Water | The storm whips the sea. |
| π Ether | βοΈ Fire | In the void, nothing burns. |
| π Ether | πͺοΈ Air | The heavens rule the sky. |
Same-element clashes are neutral by default and fall to power, except for seven named subtype exceptions that defy their own element:
| Winner | Loser | Why |
|---|---|---|
| Water | Ice | The thaw breaks the frost. |
| Ice | Nature | Frost kills the harvest. |
| Nature | Earth | Roots split the stone. |
| Earth | Electric | The ground swallows the lightning. |
| Poison | Beast | Venom fells the beast. |
| Light | Shadow | Dawn banishes the dark. |
| Shadow | Psychic | Fear preys on the mind. |
No card was retyped and no combo or special changed. This is purely a clash-math overhaul. Online matches negotiated below v14 keep resolving on the old 15-type ring, bit-for-bit, so older opponents never see a rules change mid-match.
Two content drops developed in parallel, shipped as one version:
Matches negotiated below v15 resolve every one of the above the old way, bit-for-bit. Nothing already shipped ever moves.
A correctness pass with no new content. v15 initiative promised that whoever holds it acts first everywhere the two sides' effects are ordered, but four spots still ran in seat order, which over iMessage just means whoever started the match. At v16 they all follow the initiative:
Matches negotiated at v15 or lower resolve exactly as before.
The owner's calls on the nineteen balance questions the v16 pass left open. Live with v16 in app version 1.4.0.
Matches negotiated at v16 or lower resolve exactly as before, and keep the old combo names in their battle log.
| v11 | v15 | v17 | |
|---|---|---|---|
| Fighters | 1,899 | 1,899 | 1,899 |
| Specials | 75 | 105 | 105 |
| Documented combos | 972 | 1,048 | 1,047 |
| Types | 15, on a ring | 15, in 5 elements | 15, in 5 elements |
Not rules changes: features shipped in the app itself, all live since version 1.3.0:
Online matches negotiate down to the lower of the two players' content versions, so a device that hasn't updated yet can still be playing on v15 or v11 rules. Keeping those wikis published, unindexed and clearly labeled, means anyone in an older match can still look up what they're seeing.
The App Store has version 1.7.3, which runs content v17, the ruleset the wiki describes. 1.6.0 and the 1.7 updates added story mode, Season Two, seasonal events and new battle animations without changing the rules. Content versions and App Store (binary) versions are numbered separately: a binary update can ship with no content change, and a content drop can ship inside a binary version that also adds app features.
Yes. Matches negotiated below v14 (where the element chart shipped) resolve on the legacy 15-type ring for that entire match, bit-for-bit, even if both devices have since updated. A match only moves to the element chart once both sides start a new one at v14 or above.